Polish Week 2 - And we have a game!


We have a game!

After our production we now also rounded off our polish! The game is shiny and ready to be played!


In-game screenhots!


Development

The developers worked together with the art to make animated menu scenes.


The weapons & distractions are now animated with a particle effect to make it more obvious that you can pick them up.


The art made a nice inventory HUD that now works together with the code side of the inventory.


Better objective illustration

We wanted to make the objectives to be easier understood so we created a new indicator showing the progress towards activating the gate:


Art

We felt that the RFX play a big part in player feedback so we wanted to improve on those.


These are the new objective markers in the game.

Files

TwoManHorse_1.2.zip 55 MB
May 13, 2020

Get Two Man Horse

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